v0.7.1 (Hotfix)
Astrominer (Demo) » Devlog
We got bugs y'all!
Hug thanks to super tester koloxlo for uncovering some bugs around the enemy item inventory system! The biggest issue was a crash that occurred when the game was trying to draw items for enemies that didn't actually have any items to hold. I *think* I have it resolved now...though I'm sure koloxlo will be the judge of that :)
I also managed to sneak in a couple suggested changes based on koloxlo's feedback. There should be no need to delete previous save files for this one. Here's the details:
Changes
- Fixed crash where enemies without an inventory were trying to draw their attachments.
- Fixed it so enemies that are holding items do not automatically respawn with the exact same items after they are defeated.
- Made it so weapons/tools dropped by enemies have a random HP.
- Fixed it so items dropped by enemies do not exceed their level cap.
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Astrominer (Demo)
Status | In development |
Author | puddledockgames |
Genre | Adventure, Survival |
Tags | 2D, Action-Adventure, Crafting |
Languages | English |
More posts
- v0.12.1 (Hotfix)Jun 14, 2020
- v0.12.0 (The Pillar Update)Jun 06, 2020
- v0.11.1 (Hotfix)May 30, 2020
- v0.11.0 (The Helping Hand Update)May 26, 2020
- v0.10.0 (The Binding Update)Apr 04, 2020
- v0.9.0 (The Boss Update)Mar 14, 2020
- v0.8.1 (Hotfix)Jan 25, 2020
- v0.8.0 (The Graveyard Update)Jan 20, 2020
- v0.7.5 (Hotfix)Dec 23, 2019
- v0.7.4Dec 20, 2019
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