Not much to write this week. Last week was spent mainly just adding sound effects into the game. I also added some new particle effects for when the enemies are defeated, when the player is hit, and when objects are destroyed on tiles (trees, rocks, etc.). And of course fixed some bugs along the way.
Enjoy the update, and head on over to the Puddledock Discord or leave your feedback in the Community Forum below to let us know what you think.
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