lvlDown
Devlog
- July 30, 2018 by puddledockgames#Action-Adventure, #lvldown, #Pixel Art, #Retro, #Roguelite, #strategyNot much to write this week. Last week was spent mainly just adding sound effects into the game. I also added some new particle effects for when the enemies are defeated, when the player is hit, and w... Continue reading
- July 22, 2018 by puddledockgames#Action-Adventure, #lvldown, #Pixel Art, #Retro, #RogueliteLots of updates from this past week! As always, we'd love to hear what you think of the changes, and the game in general--the good and the bad. Feel free to join the Puddledock Discord or leave your... Continue reading
- July 16, 2018 by puddledockgames#lvlDown, #procedural-generation, #action-adventure, #retro, #rogue-like, #rogue-lite, #strategyIt's update time! This week's update brings a whole slew of new enemies for you to bash with your hammer. We've also added some new tiles for world generation. Both things help to increase the difficu... Continue reading
- July 10, 2018 by puddledockgames#lvlDown, #strategy, #retro, #rogue-like, #procedural-generationOh man, the first update for lvlDown is pretty big. I wasn't planning on cramming so much into it, but once I implemented potions I realized there are several other game mechanics that should revolve... Continue reading